OK!
Let's see what we've got:
- Collision detection (enemies vs mushrooms) - There is a robot behind every shroom, watch out! =D
- Better bullet handling
- Bugfixes
- Some general performance optimizations
- Sounds! (though they suck, big time...)
- Some visual tuning
I'm starting to hate this project, but every time I achieve something, I'm getting to like it again. Coding is an emotional rollercoaster, though I still got some beers so laying back at the end (beginning for some...) of the day still pays off =D
See you in a couple of hours!
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